A Game with No Name
WARNING: GAME IN DEVELOPMENT
Nothing could be wrong in playing this game...
A new level each time you open it, you lose, you win, until you say "Enough game for now". What would be wrong ??? Maybe losing your job, failing a subject or being addicted to this game and its challenges.
I promise this game when the jam rating ends, will be a good way for entertaining you in the bus, subway, airplane and so much more. I'm a man of my word :). Meanwhile, enjoy this procedural levels and enemy positioning.
HOW TO PLAY
Action | Key |
---|---|
Move Up | W |
Move Down | S |
Move Left | A |
Move Right | D |
UPDATE 1
Right now I have developed (with help of some tutos) a procedural dungeon system that I will implement in this game. The objective is simple: have fun until you say enough. Right now I want to test the dungeon generation, will make the mechanics soon, sorry for making you wait, but job is absorbing me a lot.
Also I have decided to change it to top-down instead of a platformer.
Stay tuned for a new compilation.
Sternie out.
UPDATE 2:
I have placed many placeholders for player and enemies, although I am having issues right now for the movement and the AI. Unfortunately I won't be able to finish for competing in the jam, but the truth is that I have learned something cool like the procedural content generation. That's the prize I have :D.
Will continue to develop this game, hope time in job allows me to do it.
UPDATE 3:
The movement has been added to the player, now working in a basic AI for enemies and shooting. Also after that will work in Scriptable Object for obtaining items.
UPDATE 4:
Right now I have improved the corridors for the dungeons, so they could be a little bit bigger than previous release. I am still working in a small AI for enemies.
UPDATE 5:
The item collecting in the game is enabled. You may collect the chips in the whole dungeon. I am still working in the AI and the winning screen.
Status | In development |
Platforms | HTML5 |
Author | Marco Ramirez |
Genre | Adventure |
Made with | Unity |
Tags | Top-Down |
Download
Click download now to get access to the following files:
Development log
- Collect Items38 days ago
- Bigger corridors for dungeons72 days ago
- Movement added86 days ago
- Player, Enemies and Fight Pit87 days ago
- Procedural Dungeon Maker90 days ago
Comments
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It feels like there's something interesting going on with this project, so I'll keep an eye out for the next update (for information, I've got a bug where I can enter a tunnel/corridor but can't get out, the character seems slightly too wide).
Thanks for your feedback. I have fixed that bug but I couldn’t be able to upload it because of the voting. I’ll upload it once voting has finished.