Player, Enemies and Fight Pit


Well, the Brackeys Jam is over. This compilation will be the one that will be used for rating (although everybody will give me 1 star, but it doesn't matter).

The important stuff in this development log is that I have finished the hardest part of the game. The full random player, enemies, items and dungeon generation :D. Fortunately it was the true target of this game jam, making a PCG knowledge for enabling and improving it in this or other videogames that I can do for other game jams.

Right now will work in movement and a small AI for enemies :D, this is easy and will be implemented in a little bit of time.

Files

noname-v0.0.2-items-placed.zip 5.6 MB
8 days ago

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